Mercenariji

Grumko, male dwarf Clr4; CR 4;
HD 4d8+8; hp 34; Init – 2; Spd 20 ft; AC 16, touch 8, flat-footed 16 (- 2 Dex,+ 6 armor,+ 2 shield);
BAB 3; Melee warhammer +6 (1d81/x3), or dagger 5 light (1d41/19-20); Ranged light crossbow 3 (1d8/19-20);
SA turn undead 5/day, +1 attack vs goblinoids, +1 attack vs orcs;
SQ +2 save vs fear, +2 save vs spells, +4 dodge vs giants, darkvision 60’, healing spells +1 caster lvl; AL CG;
SV Fort +6, Ref -1, Will +10;
Str 12(
1), Dex 7(-2), Con 15(2), Int 12(1), Wis 18(4), Cha 14(2).
Skills and Feats: HIDE-9, SPOT+4, LISTEN+4, MOVE SILENTLY-9, balance-9, bluff+3(1), climb-6, concentration+4(2), escape artist-9, jump-6, knowledge(religion)6(5), scry4(3), search+2(1), spellcraft+6(5), swim+2(1);
iron will, combat casting, martial weapon proficiency(warhammer), weapon focus(warhammer).
Skill Extras: 4 concentration when casting in combat.
Clr Spells Prepared: (5/4
1/3+1) (DC = 14 + spell level)
0 Cure Minor Wounds(2) (pozdravi 1 dmg), Light (3)
1 Cure Light Wounds(5); (1d8+4)
2 Hold Person(2), Silence, `Cure Light Wounds (2d8+4).
Domain Spells: (healing, war): 1—Cure Light Wounds, Magic Weapon; 2—Cure Moderate Wounds, Spiritual Weapon.
Equipment: MW light crossbow, MW dagger, 20 MW bolt(s), MW warhammer, MW splint mail, MW large steel shield,
Potion of Cure Light Wounds (4), Potion of Neutralize poison(2) 43 gp.
Languages: common, dwarf, giant.

Eil, male human Sor4; CR 4;
HD 4d4+4; hp 20; Init 7; Spd 30 ft;AC 13, touch 13, flat-footed 11 (3 Dex)
BAB 2; Melee quarterstaff +4 two-handed (1d61), or sickle 3 light (1d61); Ranged javelin 6 (1d61);
SQ summon familiar; AL N;
SV Fort 4, Ref +4, Will +3;
Str 12(
1), Dex 17(3), Con 13(1), Int 10(0), Wis 8(-1), Cha 18(4).
Skills and Feats: HIDE+3, SPOT-1, LISTEN-1, MOVE SILENTLY+3, balance+4(1), concentration+12(11), intimidate+5(1), scry+3(3), spellcraft+7(7);
improved initiative, combat casting, skill focus(concentration).
Sor Spells Known: (cast 6/7/4) (DC = 14 + spell level)
0 Arcane Mark, Dancing Lights, Disrupt Undead, Light, Mage Hand, Resistance;
1 Mage armor, Grease, Enlarge Person;
2 Glitterdust
Equipment: MW javelin, sickle, MW quarterstaff, Potion of Cure Moderate Wounds (2d8+4)(4), 97 gp.

Evare, female human Rgr4; CR 4;
HD 4d10+8; hp 46; Init 7; Spd 30 ft; AC 17/15, touch 11, flat-footed 17/15 (3 Dex,4 armor,1 armor enh., 1 dodge);
BAB +4; Melee scimitar +7 (1d6
4/18-20) and light pick 7 two-handed (1d42/x4), or scimitar 9 (1d64/18-20), or light pick 9 light (1d44/x4); Ranged composite longbow 8 (1d82/x3);
SQ favored enemy (1-human humaniod); AL LN;
SV Fort 6, Ref +4, Will +6;
Str 23(
6), Dex 17(3), Con 19(4), Int 14(2), Wis 16(3), Cha 12(1).
Skills and Feats: HIDE
5(4), SPOT+5(2), LISTEN+3, MOVE SILENTLY+4(3), balance+1, climb+2, concentration+3(1), craft(trapmaker)5(3), disguise5(4), escape artist+1, handle animal+5(4), heal+5(2), jump+2, knowledge(geography)4(2), knowledge(nature)4(2), search+6(4), use rope+8(5), wilderness lore+10(7); ambidexterity, dodge, improved initiative, quick draw, track, two-weapon fighting.
Skill Extras: 2 escape rope bonds, +2 climb with rope.
Rgr Spells Prepared: (1) (DC = 13 + spell level) 1—Entangle.
Equipment: MW mighty composite longbow (
2 str), MW light pick, 22 arrow(s), MW scimitar, 1 chain shirt, MW large steel shield, Potion of Cure Moderate Wounds(2d84)(4), 43 gp.

Oafe, female human Ftr4; CR 4;
HD 4d10+8; hp 34; Init 5; Spd 20 ft; AC 20, touch 11, flat-footed 19 (1 Dex,6 armor,1 armor enh.,2 shield);
BAB +4; Melee longsword +9 (1d8
3/19-20), or light pick 8 light (1d43/x4); Ranged composite longbow 6 (1d82/x3); AL LE;
SV Fort 6, Ref +2, Will +1;
Str 16(
3), Dex 13(1), Con 14(2), Int 16(3), Wis 10(0), Cha 7(-2).
Skills and Feats: HIDE-5, SPOT+7(4), LISTEN+3, MOVE SILENTLY-5, appraise+4(4), balance-5, climb-3, escape artist-5, handle animal-1(1), jump+3(6), search+1(1);
combat expertise, improved disarm, improved trip ( 4 to STR when tripping, no AOO), improved initiative, cleave, weapon focus(longsword)
Equipment: MW mighty composite longbow (
2 str), MW light pick, 37 arrow(s), MW longsword, 1 banded mail, MW large steel shield, Potion of Cure Moderate Wounds(2d84)(2), 68 gp.
Languages: common.

Mercenariji

Nox Arcana Hephaestos Carr0t